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Alan O Brien
Alan O Brien
Senior 3D Environment Artist alanobrien1@yahoo.ie
Bourne, Lincolnshire , United Kingdom

Summary

I'm a highly motivated artist with 12+ year experience creating games for the online market. Using the custom in house tools as well as some Industry standard tools, i have worked hard in taking a product from concept all the way to the finished product in game.

Contact email: alanobrien1@yahoo.ie

Skills

Environment ModelingProp ModelingTexturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
xNormal
xNormal

Productions

  • Rs
    • Video Game
      Runescape
    • Year
      2001
    • Role
      3d Environment Artist
    • Company
      Jagex
  • Camelot galway
    • Video Game
      Camelot Galway City of Tribes
    • Year
      2005
    • Role
      Intern Junior Artist.
    • Company
      Star Cave Entertainment
  • Spike dash!
    • Video Game
      Spike Dash!
    • Year
      2005
    • Role
      Intern Junior Artist : Concept art / Character Modeler / Prop Modeler / Animation / UI
    • Company
      Star Cave Entertainment

Experience

  • Senior Environment Artist at Sumo Digital
    United Kingdom
    March 2020 - Present

  • Senior Environment Artist at Lockwood Publishing
    Nottingham, United Kingdom
    September 2019 - December 2020

  • Senior Environment Artist at Jagex
    United Kingdom
    July 2008 - August 2019

    Joined As a Junior artist and started working on the Sci-fi MMO called: Mechscape until it was put on hold and re branded as Stellar Dawn. Sadly that was eventually cancelled and i was moved onto the Runescape Team were I am currently a Senior Artist.

  • Junior Intern Artist at Star Cave Entertainment
    Ireland
    June 2005 - February 2006

    I was a Junior Intern Artist with in Star Cave studios. We made a small game called Spike Dash. I did Concept / Animation / UI / Character Modeling and Prop Modeling. The game was later touched up and release in 2012.