I'm a highly motivated artist with 12+ year experience creating games for the online market. Using the custom in house tools as well as some Industry standard tools, i have worked hard in taking a product from concept all the way to the finished product in game.
Contact email: firstname.lastname@example.org
Joined As a Junior artist and started working on the Sci-fi MMO called: Mechscape until it was put on hold and re branded as Stellar Dawn. Sadly that was eventually cancelled and i was moved onto the Runescape Team were I am currently a Senior Artist.
I was a Junior Intern Artist with in Star Cave studios. We made a small game called Spike Dash. I did Concept / Animation / UI / Character Modeling and Prop Modeling. The game was later touched up and release in 2012.